Very nice design, and a lot of game in a small format (the way it should be).
My questions:
- I spot a convoy at long range, approch 2 black dots, but the convoy goes off the board anyway immediately before the U-Boot attack phase? On one hand it's realistic to lose contact. Alternatively by approaching the convoy could be moved to lower black dots. - I didn't find the table for the range DRM (except in the Example of Play: +2 DRM for "medium".
-You can house rule it that way if you prefer. I usually let them "go" at that range especially if it's not Day/good. Don't like wasting my torpedoes or time lol
-Each range of distance from the convoy is a +1 drm. Will update this. Thank you for bringing it up.
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Very nice design, and a lot of game in a small format (the way it should be).
My questions:
- I spot a convoy at long range, approch 2 black dots, but the convoy goes off the board anyway immediately before the U-Boot attack phase? On one hand it's realistic to lose contact. Alternatively by approaching the convoy could be moved to lower black dots.
- I didn't find the table for the range DRM (except in the Example of Play: +2 DRM for "medium".
Thanks!
Uwe Schmidt Thank you for your comments Uwe.
-You can house rule it that way if you prefer. I usually let them "go" at that range especially if it's not Day/good. Don't like wasting my torpedoes or time lol
-Each range of distance from the convoy is a +1 drm. Will update this. Thank you for bringing it up.
If you have time, please leave a review on the bgg website (link below) so the game can get ranked. 😀 Thank you
https://boardgamegeek.com/boardgame/381111/invisible-unsichtbar